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[personal profile] jdotmi
Thursday was fairly uneventful. Got home, got email, caught up on reading (and pr0n, glee), then decided I wanted to make an Assamite.

That was boring.

Now, see, my problem with making an Assamite is that I don't think I could properly Role Play one. So, I made one that would be considered "unusual" and "new" for an Assamite. She (what, you thought I'd make a male? pfft!) was Asian-American and while she was a mortal she was an assasin. A very good assasin at that. Made the character, didn't give merits or flaws, didn't try writing out her history/description or anything. Just got bored. So I went to bed.

What I need to do is get the Clan books we don't have (for Revised, god I'm such a white-wolf whore) so that I can have the actual charsheets and the expanded disciplines and chargen recommendations for them.

Of course, I may be running a Werewolf chronicle soon. Very much looking forward to it. Brought my Werewolf books with me. I already have ideas for setting, now I'm just looking to get ideas for story.

Well, I'll post more on it later. Work is being busy.
(deleted comment)
Date: 2003-02-28 09:29 am (UTC)

From: [identity profile] jdotmi.livejournal.com
It's a very good question. Not really sure. Usually it's been because I've enjoyed the characters off of whom they are modeled more than male characters that have inspired characters of mine.

Shock value is another big one. 6'3" 280# bearish guy playing a 5'4" 90lb Tremere chick usually gets a raised eyebrow.

Then there's the fact that I actually tend to do a decent job doing it.

I do have a few really good male characters floating in my head right now, and a really fun one that I played in a one shot Werewolf game. As time goes on more of them will probably make their way into my games.

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