Jun. 11th, 2007 08:51 am
The WoW Post
I need to make a new icon for Letalli. Preferrably animated. While the current icon is spiffy and all, her gear has changed a lot since then.
Got my first level 70 epic item last Thursday: Gloves of Dextrous Manipulation off of Attumen the Huntsman. My regular Karazhan group has Attumen down at this point and is currently wiping on Moroes. :-p It would help if we had more priests and pally's available to lock down the adds. Although, if we add in a different off-tank, I could go caster mode and take care of clearing out blinds and HOT'ing the people who get garotted.
I'm keyed for all the heroics except for Hellfire Citadel. We've got a Shattered Halls run on Tuesday that will take care of that for me. Then I have to start twisting people's arms to get them to work on their Eye and Serpentshrine Cavern attunements. Hopefully soon we can start getting our Alliance running Gruul and Magtheridon. I'm not sure how well the guilds that are doing their guild-only Kara runs are doing, though, since they haven't really updated the rest of us on it yet.
Completed the introduction quests into the Ogri'la faction. Got Honored with the Shatari Skyguard. 4000 gold away from Epic Flight Training. x_x I can probably pull in about 150g a day from farming, so about a month to go or so. Barring catastrophe. :-p
Got my priest up to level 40 and got her an elephant (Elekk) to ride around on. I keep forgetting she has a mount, though, and wind up walking halfway to where I want to go before remembering and using the thing.
And now, I go back to work. Took me an hour to write that much in between calls and waiting for processes to finish.
Got my first level 70 epic item last Thursday: Gloves of Dextrous Manipulation off of Attumen the Huntsman. My regular Karazhan group has Attumen down at this point and is currently wiping on Moroes. :-p It would help if we had more priests and pally's available to lock down the adds. Although, if we add in a different off-tank, I could go caster mode and take care of clearing out blinds and HOT'ing the people who get garotted.
I'm keyed for all the heroics except for Hellfire Citadel. We've got a Shattered Halls run on Tuesday that will take care of that for me. Then I have to start twisting people's arms to get them to work on their Eye and Serpentshrine Cavern attunements. Hopefully soon we can start getting our Alliance running Gruul and Magtheridon. I'm not sure how well the guilds that are doing their guild-only Kara runs are doing, though, since they haven't really updated the rest of us on it yet.
Completed the introduction quests into the Ogri'la faction. Got Honored with the Shatari Skyguard. 4000 gold away from Epic Flight Training. x_x I can probably pull in about 150g a day from farming, so about a month to go or so. Barring catastrophe. :-p
Got my priest up to level 40 and got her an elephant (Elekk) to ride around on. I keep forgetting she has a mount, though, and wind up walking halfway to where I want to go before remembering and using the thing.
And now, I go back to work. Took me an hour to write that much in between calls and waiting for processes to finish.
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Also, these strats are more more healing intensive, but can help if the MT is getting hosed or if you don't have an offtank:
1. If the Main Tank gets Garroted, we don't dispell it. The Garrot damage will remove the Gauge (stun) effect
2. If we lack a decent offtank, we have the MT tank Moroes *with his back to Moroes*. When he's facing your backside, he can't gouge, which lets Moroes run free for 8-10 seconds 1-shotting clothies and leather squishies. Your tank needs high high Dodge and parry, though (and high health!) because you can't block with your shield from your backside.
Grats on the epix! and good luck on Moroes ;)
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That's an interesting tactic. I know you can do it by just barely clipping through Moroes and still being able to hit him, but that must take some practice.
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Paladin tanks can cast Seals on themselves and Judgement doesn't check for the target to be in front of you; it just needs to be 20 yards away or less.
Our MT Warrior has done the back-tank, too. I know he Sunders often, which I don't think is directional. You just have to use skills that don't explicitly require the target to be in front.
You can also do this "back-tank" thing, too, if your Offtank dies in the fight.
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Tanking isn't the problem for us. Adds are the problem. We burn down one, cc the rest, and then someone misses clearing a blind on a tank, moroes gouges the other, and a priest dies instantly, meaning we have a free add roaming around.
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If you use the back-tank strategy, though, you can have your offtank try and tank the adds while you burn them down, which makes you less reliant on CC for the adds.
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Since the Paladin "free heals" nerf, I've learned to anticipate when to use mana potions. In fights I know are looking dicey, I'll quaff one early on (7K out of 10K mana) so by the time I'm about to go completely OOM, I can quaff another. ALWAYS carry 10 Super Mana potions on my character now.
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All our Dwarfs are Hunters and Priests, sadly.
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My group tends to have one priest for shackling and a mage for kiting. If your guild can spare it, you could stack on those classes. We've even used a warlock with curse of exhaustion once. If the mage is frost or 41 arcane spec'd, slow does wonders on kiting (in addition to affecting almost all of the bosses in Karazhan, Prince Malchezzar included). I don't think we've tried Turn Undead before - makes sense to lock down one add for a bit now that you mention it...
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We haven't bought any new cards recently due to the lack of playing. Heh.
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