Jan. 28th, 2004 01:14 pm
Jittery Nerves
I'm still all jittery. I no longer have the vaguely nauseous feeling, though, which I guess is a good thing. A lot of stuff happened at once. This is never a good thing. Especially when I can't do anything about most of it and the rest of it is probably my imagination.
Crazy stuff.
So, I have a bunch of D&D stuff partially written up, but I don't like it. It needs to be redone. It started out okay, but now it just looks way too Episode One for my taste. Thankfully, not in a Jar Jar sense. Cuz then someone would need to slap me.
Oh, and writing out stat blocks for D&D characters well and truly sucks. I mean, the amount of information you have to condense into it is just absurd. Especially for characters who should never see combat in a game anyway. I mean, really, did we need to know Elminster's stats in Forgotten Realms? Do we need even half of the NPCs they provide for Greyhawk? Other than the total fanboy spoogefest that such revelations encouraged. Shouldn't it be enough to say "if you are stupid enough to pick a fight with him/her/it, you deserve to die faster than Drew Barrymore in Scream."
Of course, there is the perverse pleasure of seeing the really twisted shit your mind can come up with and how it will play out on paper. The fact that you would never ever use this shit is beside the point.
Maybe I'll just work on some more history. And wish I could find all my old notes and maps.
Crazy stuff.
So, I have a bunch of D&D stuff partially written up, but I don't like it. It needs to be redone. It started out okay, but now it just looks way too Episode One for my taste. Thankfully, not in a Jar Jar sense. Cuz then someone would need to slap me.
Oh, and writing out stat blocks for D&D characters well and truly sucks. I mean, the amount of information you have to condense into it is just absurd. Especially for characters who should never see combat in a game anyway. I mean, really, did we need to know Elminster's stats in Forgotten Realms? Do we need even half of the NPCs they provide for Greyhawk? Other than the total fanboy spoogefest that such revelations encouraged. Shouldn't it be enough to say "if you are stupid enough to pick a fight with him/her/it, you deserve to die faster than Drew Barrymore in Scream."
Of course, there is the perverse pleasure of seeing the really twisted shit your mind can come up with and how it will play out on paper. The fact that you would never ever use this shit is beside the point.
Maybe I'll just work on some more history. And wish I could find all my old notes and maps.
no subject
*comisseration* for the character blocks. I'm slowly re-creating my once extensive box 'o example characters (ie: "Typical Citygaurd (Coralport) - Warrior 1" or "Young Pickpocket - 2nd Rogue"), and it's really annoying. The only good thing is it builds on itself, and makes for a nice little sampling of 'eep, I need a quick-fix NPC' grab-bag.
Still, some characters in my world never get stats, just basic pathentheses, ie: Daniel Sage, considered the best alchemist in Coralport, if not Alyon, (Sorceror 8, Int 14, Craft (alchemy) 11 ranks, Skill focus: Craft (alchemy).) But of course, a few minutes later, I end up staring at my screen and thinking, "It won't be that much work..." and boom fully detailed Daniel Sage is now in a NPC block on my file about Coralport. ;)
Does this make me compulsive?
no subject
I need like four books to stat these folk out. It's really quite disturbing. :-p
no subject
Hah, seriously though, I should probably get back into D&D and the like. I haven't RP'ed in a loo-oong time. What version of the rules are they up to now, anyway? o.O
Re: